![]() The single player campaign consists of fourteen missions that allow you to see the Soviet Red Army to victory. ![]() Setting the match to the victory point win condition will force you to get into the thick of things. This promotes offensive play to acquire those supply lines, as those who turtle up will soon find themselves at a disadvantage. Capturing these points award you with a steady stream of that particular resource and the more you capture, the better. Resource points are broken up into manpower, ammunition, and fuel. ![]() To sum things up for the uninitiated, you’ll be building troops and trying to control resource points around the map. Newcomers to the series will be a bit overwhelmed at first, but the campaign serves as a nice warm-up for the brutal matches you’ll experience online with live players. Those of you who have played the original “Company of Heroes” will be able to drop into this game with guns blazing. There are slight improvements in the graphics and user-interface, but everything is where I expected it to be. The sequel looks and feels much like its predecessor, and that’s not necessarily a bad thing. Keeping your units alive will mean the difference between victory and defeat.
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